PIPunch It
100HP Gaming product information

Punch It

A boxing-themed instant game where four opponents guard each stage of a nine-step multiplier path, with Easy and Hard curves and a choice to continue or withdraw.

Punch It boxer and treasure artwork from the 100HP Gaming interface
Punch It boxer and treasure artwork from the 100HP Gaming interface
9Stages4Opponents96%RTPx388.36Maximum
Quick profile

Punch It overview

Punch It is a 100HP Gaming instant game with nine multiplier stages and four opponents at each active level. Easy follows a steady path to x12.78, while Hard shares the first four values and then accelerates toward x388.36.

Targets can be selected manually or through Auto Punch. After a successful stage, the tracker advances and Withdraw displays the current value. The interface lists 96% RTP and includes a Provably Fair panel.

Studio100HP Gaming
FormatInstant step-multiplier game
RTP96%
Stages9
Opponents per stage4
Easy maximumx12.78
Hard maximumx388.36
Bet range0.10 to 150
SelectionManual target or Auto Punch
Round controlWithdraw after a successful punch
Product detail

Nine stages presented as a boxing arena

Punch It replaces reels and symbols with a bright arena built around nine multiplier stages. A horizontal tracker runs across the top of the screen, placing every value in order from the first successful punch to the final target. Below it, rows of yellow stickman opponents recede into the distance, turning the mathematical progression into a visible path toward the last stage.

The central group contains four opponents at the current level. Their expressions and poses change, but the arrangement remains clear: four selectable figures stand in front, while later rows wait behind them. The Punch It logo, sky background and tiled floor keep the interface playful, and the fixed top tracker ensures that multiplier information remains readable above the animated characters.

Punch It Easy mode with nine multiplier steps and four front opponents
Punch It Easy mode with nine multiplier steps and four front opponents
Feature detail

Manual selection and the Auto Punch glove

After the bet is placed, the active stage presents two selection methods. A player can choose one of the four stickmen directly, or use the large red Auto Punch glove in the foreground. Manual selection connects the input to a specific character, while Auto Punch delegates that selection to the interface. Both controls resolve the same current stage.

The glove is deliberately oversized and positioned near the lower centre of the arena. This makes Auto Punch visually distinct from the four character targets and from the Withdraw control on the left. The game therefore keeps target selection, automatic selection and collection as three separate actions instead of placing them in one crowded control panel.

Punch It active round with four opponents and the Auto Punch glove
Punch It active round with four opponents and the Auto Punch glove
Feature detail

A successful punch advances the tracker

When a stage succeeds, the first completed point on the tracker turns green and the active marker moves forward. The successful state also removes the red target overlays from the defeated row and brings the next group into focus. The example Easy sequence begins at x1.28, so a 0.25 demonstration bet displays 0.32 as the first available Withdraw value.

The progress state keeps the next action open. The four opponents for the following stage remain in front, and the Auto Punch glove stays available for another selection. At the same time, the green Withdraw button records the current collectible value. This creates the defining product rhythm: a completed stage updates both the path above and the collection control below.

Punch It successful first stage with x1.28 progress and Withdraw value
Punch It successful first stage with x1.28 progress and Withdraw value
Feature detail

Easy and Hard create different multiplier curves

Easy mode shows x1.28, x1.70, x2.27, x3.03, x4.04, x5.39, x7.19, x9.58 and x12.78. Hard begins with the same first four values, then rises through x6.06, x12.13, x24.27, x97.09 and x388.36. The two modes therefore share an opening structure but separate sharply from stage five onward.

The product specification lists 96% RTP, a 0.10 to 150 bet range and a Provably Fair panel. Live, My and Top tabs appear below the main arena for result information. The responsive interface adapts the tracker, opponent rows and control panel for desktop and mobile while retaining the same nine-stage identity.

Punch It Hard mode showing the x388.36 final multiplier target
Punch It Hard mode showing the x388.36 final multiplier target
Reference table

Punch It at a glance

Studio100HP Gaming
FormatInstant step-multiplier game
RTP96%
Stages9
Opponents per stage4
Easy maximumx12.78
Hard maximumx388.36
Bet range0.10 to 150
SelectionManual target or Auto Punch
Round controlWithdraw after a successful punch
FAQ

Punch It questions

Who created Punch It?

Punch It is an instant game from 100HP Gaming.

What type of game is Punch It?

It is a nine-stage step-multiplier game with a boxing theme.

How many opponents appear at each stage?

Each active stage presents four stickman opponents.

What is the RTP?

Punch It lists an RTP of 96%.

What is the Easy mode maximum?

The final Easy multiplier is x12.78.

What is the Hard mode maximum?

The final Hard multiplier is x388.36.

How many multiplier steps are shown?

Both difficulty modes display nine steps.

Can a target be selected manually?

Yes. One of the four opponents can be selected directly.

What is Auto Punch?

Auto Punch lets the interface select the target for the current stage.

When does Withdraw become available?

A Withdraw value appears after a successful stage.

What does the top tracker display?

It shows the nine multiplier values and current stage progress.

Does the game include result verification?

Yes. The interface includes a Provably Fair panel.

Does Punch It have a mobile layout?

Yes. The interface adapts to portrait and landscape browser screens.